What are the best ways to counter Automatons and Terminids in Helldivers 2?

To effectively counter Automatons and Terminids in Helldivers 2, you need to master a combination of strategic loadout selection, tactical positioning, and team coordination. There is no single “best” weapon, but rather a set of principles and tools tailored to each faction’s unique biology and machinery. Success hinges on understanding their weaknesses and exploiting them with precision. Let’s break down the most effective strategies for each of these formidable adversaries.

Understanding the Automaton Threat: A Machine of War

Automatons are a highly organized and relentless mechanical force. Their strength lies in ranged firepower, armored units, and the ability to overwhelm with sheer numbers. Engaging them head-on is a recipe for a quick trip back to the destroyer. The key is to disrupt their formations, disable their armor from a distance, and control the battlefield.

Loadout Recommendations vs. Automatons:

Your primary goal against bots is to pierce armor and destroy key targets efficiently. High-penetration weapons are non-negotiable.

  • Primary Weapons: The AR-23P Liberator Penetrator is a solid starting choice for its ability to punch through lighter armor. However, for dealing with Devastators and Berserkers effectively, the RS-422 Railgun is arguably the top-tier choice. When charged safely, it can destroy limbs and even one-shot certain heavier units with well-placed shots, all while conserving precious heavy weapon ammunition.
  • Support Weapons: This is where you specialize. The GR-8 Recoilless Rifle or the FAF-14 SPEAR are essential for solo-tanking heavy units like Hulks and Tanks. The AC-8 Autocannon offers a fantastic balance, capable of shredding mid-tier armor and infantry with its high rate of fire. Don’t underestimate the MG-206 Heavy Machine Gun for holding chokepoints and mowing down waves of infantry.
  • Grenades & Stratagems: The G-16 Impact Grenade is perfect for quick reactions against clusters. For stratagems, area denial is king. The MD-6 Anti-Personnel Minefield can block off flanks, while the A/M-12 Incendiary Mines create walls of fire that stop charging units dead in their tracks. Offensive stratagems like the Orbital 120MM HE Barrage and Orbital Railcannon Strike are invaluable for eliminating key targets before they even reach your position.

Tactical Execution Against Automatons:

Positioning is everything. Always seek the high ground. This gives you a clearer line of sight to prioritize targets and makes it harder for melee units like Berserkers to close the distance. Use cover relentlessly—peek out to fire a Railgun shot or launch a stratagem, then duck back to reload and reassess. Communication is critical: call out targets like “Hulk left flank!” so your team can focus fire. Remember, Automatons often attack in coordinated pushes; breaking that coordination with a well-placed Eagle Airstrike or a cluster of mines can turn the tide.

Automaton UnitPrimary WeaknessRecommended CounterEngagement Notes
Trooper / ScoutAny weapon firePrimary WeaponDispose quickly to prevent alarm raises.
DevastatorArms (Chain gun / Rocket)Railgun, AutocannonDisarming them first reduces their threat level drastically.
BerserkerHeadshotsShotgun, High-damage primaryKeep your distance; they are fast and lethal up close.
HulkEye slit (front) / Back ventsRecoilless Rifle, SPEAR, RailcannonNever engage frontally without anti-tank weaponry.
TankRear armorRecoilless Rifle, SPEAR, Orbital StrikeFlank or distract; a frontal assault is suicide.

Exterminating the Terminids: A Swarming Menace

Terminids are a polar opposite to Automatons. They are a biological horde that relies on speed, overwhelming numbers, and deadly close-quarters attacks. Your strategy shifts from precision armor piercing to crowd control, area-of-effect damage, and mobility. Getting surrounded is the number one cause of death against the bugs.

Loadout Recommendations vs. Terminids:

You need weapons that can clear groups of small to medium bugs efficiently while having a plan for the larger, armored ones.

  • Primary Weapons: Shotguns are your best friend. The SG-8 Punisher delivers massive stopping power at close range, perfect for blasting Chargers and Hunters. For a more versatile option, the SMG-37 Defender allows you to fire while moving, which is crucial for kiting bugs. The PLAS-1 Scorcher is a premium choice, dealing significant splash damage to clear packs.
  • Support Weapons: The MG-206 Heavy Machine Gun truly shines here, capable of holding a lane against a tidal wave of bugs. The GL-21 Grenade Launcher is exceptional for clearing nests and groups of Warriors. For the ultimate “oh crap” button, the LAS-99 Quasar Cannon can delete a Bile Titan with a single, well-aimed shot, but requires a long, vulnerable charge time.
  • Grenades & Stratagems: The G-12 High Explosive Grenade is great for tight clusters. Stratagem selection should focus on sustained area denial. The Eagle 110MM Rocket Pods are fantastic for strafing runs against hordes. The Orbital Precision Strike is a quick and efficient way to take out a Brood Commander or a pack of Hunters. However, the undisputed champion against bugs is the Orbital Laser, which can carve through entire swarms and multiple heavy targets in one use.

Tactical Execution Against Terminids:

Keep moving. A stationary helldiver is a dead helldiver. Use “kiting” tactics—firing while backing away—to manage the horde. Always be aware of your escape routes. It’s often better to run to a more defensible position than to stand your ground and be overrun. Prioritize specials: a Bile Titan spitting from afar or a Stalker pouncing from the shadows can wipe a team instantly. Use your stratagems proactively to control the flow of bugs, creating fire barriers or dropping explosives on choke points before the swarm gets too close.

Terminid UnitPrimary WeaknessRecommended CounterEngagement Notes
Hunter / WarriorLegs / HeadshotsShotgun, ExplosivesHunters leap; lead your shots. Warriors are tankier.
Brood CommanderHead (orange sac)High-damage primary, Precision StrikeHigh-priority target; its screams attract more bugs.
ChargerRear abdomen / LegsRailgun (leg armor), Recoilless RifleBlow off a leg to slow it down, then finish it.
Bile TitanHead (mouth) / UnderbellyQuasar Cannon, SPEAR, Orbital LaserAvoid the acid spray; attack from the sides or rear.
StalkerAny, but fast and elusiveArea damage, MinefieldsDestroy their nests on the map to stop them from spawning.

The Universal Key: Team Composition and Synergy

While a skilled solo helldiver can survive, a coordinated team of four is an unstoppable force of managed democracy. The real “best way” to counter any enemy is through role specialization and loadout synergy.

Consider building your squad with complementary roles. One player can run a Support loadout with a Supply Pack and a Recoilless Rifle, ensuring the team never runs out of ammo for taking down heavies. Another can be a Demolitions Expert, equipped with an Expendable Anti-Tank weapon and Eagle Stratagems for on-call armor deletion. A third could be a Crowd Control Specialist with a Grenade Launcher, Incendiary Mines, and an Orbital Laser to manage swarms. The fourth might be a Marksman with a Railgun, focusing on precision removal of high-value targets like Devastators and Brood Commanders. This kind of strategic diversity ensures your team is prepared for any threat the galaxy throws at you, making even the most hellish dive a manageable operation.

Leave a Comment

Your email address will not be published. Required fields are marked *

Shopping Cart